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CFOP · Step 3

OLL Algorithms

Practical OLL algorithm reference for the Rubik's Cube, covering 2-look OLL and high-value one-look cases with recognition hints.

57 cases in this reference

Hold the cube with the yellow face on top. Every OLL algorithm is performed on the U (top) layer.

OLL 1 advanced

Dot (Bunny)

dot

No yellow stickers on top. Corners are twisted such that no yellow shows up anywhere on the U face.

RU2R2FRF'U2R'FRF'
P 1/54 11 moves
OLL 2 advanced

Dot (Zamboni)

dot

No yellow on top. Two yellow corner stickers face front, two face back — symmetric pattern.

FRUR'U'F'fRUR'U'f'
P 1/54 12 moves
OLL 3 advanced

Dot

dot

No yellow on top. Corners create an asymmetric pattern with two yellow stickers visible on each side.

fRUR'U'f'U'FRUR'U'F'
P 1/54 13 moves
OLL 4 advanced

Dot

dot

No yellow on top. Mirror image of OLL 3.

fRUR'U'f'UFRUR'U'F'
P 1/54 13 moves
OLL 5 advanced

Square (Slash)

square

Two yellow stickers on top form a 2x1 square in the front-right corner of the U face.

r'U2RUR'Ur
P 1/54 7 moves
OLL 6 advanced

Square (Anti-Slash)

square

Mirror of OLL 5. Two yellow stickers form a 2x1 square in the front-left corner.

rU2R'U'RU'r'
P 1/54 7 moves
OLL 7 advanced

Lightning (Fish)

fish

Three yellow stickers form a fish-shaped pattern with a small lightning bolt motif.

rUR'URU2r'
P 1/54 7 moves
OLL 8 advanced

Lightning (Mirror)

fish

Mirror of OLL 7. Same fish-lightning pattern reflected.

r'U'RU'R'U2r
P 1/54 7 moves
OLL 9 advanced

Fish (Awkward)

fish

Awkward fish-shaped yellow pattern. One corner on top with edges flipped awkwardly.

RUR'U'R'FR2UR'U'F'
P 1/54 11 moves
OLL 10 advanced

Fish (P-Shape)

fish

P-shaped fish pattern. One corner on top with a P-shape in yellow.

RUR'UR'FRF'RU2R'
P 1/54 11 moves
OLL 11 advanced

Small Lightning Bolt

lightning

Lightning-bolt-shaped yellow pattern across the U face.

r'R2UR'URU2R'UM'
P 1/54 10 moves
OLL 12 advanced

Small Lightning Bolt (Mirror)

lightning

Mirror of OLL 11.

M'R'U'RU'R'U2RU'Rr'
P 1/54 11 moves
OLL 13 advanced

Knight Move

knight

Yellow stickers form a knight-move L pattern on top.

FURU'R2F'RURU'R'
P 1/54 11 moves
OLL 14 advanced

Knight Move (Mirror)

knight

Mirror of OLL 13.

R'FRUR'F'RFU'F'
P 1/54 10 moves
OLL 15 advanced

Knight Move

knight

Another knight-move L variant.

l'U'lL'U'LUl'Ul
P 1/54 10 moves
OLL 16 advanced

Knight Move (Mirror)

knight

Mirror of OLL 15.

rUr'RUR'U'rU'r'
P 1/54 10 moves
OLL 17 advanced

Diagonal Corners

dot

Two opposite corners oriented (yellow up). No yellow edges on top.

RUR'UR'FRF'U2R'FRF'
P 1/54 13 moves
OLL 18 advanced

Crown (Y)

dot

Dot pattern with a Y-shaped yellow distribution.

FRUR'Uy'R'U2R'FRF'
P 1/54 12 moves
OLL 19 advanced

Awkward Fish

dot

Dot pattern with a small cross-like yellow distribution.

MURUR'U'M'R'FRF'
P 1/54 11 moves
OLL 20 advanced

X / Double Cross

dot

Bar-shaped pattern with yellow stickers forming a wide I across the top — only the center is solved.

MURUR'U'M2URU'r'
P 1/108 11 moves
OLL 21 advanced

Cross — H (Double Sune)

cross

Yellow cross present. All four corners twisted, creating a symmetric H-shaped pattern.

RUR'URU'R'URU2R'
P 1/108 11 moves
OLL 22 advanced

Cross — Pi (Bruno)

cross

Yellow cross present. Corner pattern resembles Pi — two pairs of facing corners.

RU2R2U'R2U'R2U2R
P 1/54 9 moves
OLL 23 advanced

Cross — Headlights

cross

Yellow cross. Two adjacent corners oriented. The two corners NOT on top show matching colors (headlights).

R2DR'U2RD'R'U2R'
P 1/54 9 moves
OLL 24 advanced

Cross — Chameleon

cross

Yellow cross. Two adjacent corners oriented. Yellow visible on the front-right.

rUR'U'r'FRF'
P 1/54 8 moves
OLL 25 advanced

Cross — Bowtie

cross

Yellow cross. Two diagonal corners oriented. Pattern resembles a bowtie.

F'rUR'U'r'FR
P 1/54 8 moves
OLL 26 beginner

Anti-Sune

sune

Yellow cross. One yellow corner on top at back-left. The classic Anti-Sune pattern.

RU2R'U'RU'R'
P 2/27 7 moves
OLL 27 beginner

Sune

sune

Yellow cross. One yellow corner on top at front-left. The classic Sune pattern.

RUR'URU2R'
P 2/27 7 moves
OLL 28 intermediate

All Corners Oriented (Stealth)

all-corners-oriented

All four corners oriented (yellow up). Two opposite edges remain to be flipped.

M'U'MU2M'U'M
P 1/54 7 moves
OLL 29 advanced

Awkward

awkward

Awkward-shaped yellow pattern combining a corner with an asymmetric edge configuration.

RUR'U'RU'R'F'U'FRUR'
P 1/54 13 moves
OLL 30 advanced

Awkward (Mirror)

awkward

Mirror of OLL 29.

FR'FR2U'R'U'RUR'F2
P 1/54 11 moves
OLL 31 advanced

P

P-shape

P-shaped yellow distribution with one corner oriented.

R'U'FURU'R'F'R
P 1/54 9 moves
OLL 32 advanced

P (Mirror)

P-shape

Mirror of OLL 31.

LUF'U'L'ULFL'
P 1/54 9 moves
OLL 33 intermediate

T (Hammer)

T-shape

T-shaped yellow pattern. Two adjacent corners oriented and one edge between them.

RUR'U'R'FRF'
P 1/54 8 moves
OLL 34 advanced

C

C-shape

C-shaped yellow pattern with two adjacent corners oriented.

RUR2U'R'FRURU'F'
P 1/54 11 moves
OLL 35 advanced

Fish (Square)

fish

Fish-shaped pattern with square symmetry. One corner on top.

RU2R2FRF'RU2R'
P 1/54 9 moves
OLL 36 advanced

W (Wario)

W-shape

W-shaped yellow pattern, also known as Wario.

L'U'LU'L'ULULF'L'F
P 1/54 12 moves
OLL 37 intermediate

Fish (Mounted)

fish

Fish pattern with the fin mounted at the top-left. One corner oriented.

FR'F'RURU'R'
P 1/54 8 moves
OLL 38 advanced

W (Mario)

W-shape

Mirror of OLL 36, known as Mario.

RUR'URU'R'U'R'FRF'
P 1/54 12 moves
OLL 39 advanced

Lightning Bolt

lightning

Big lightning bolt yellow pattern.

LF'L'U'LUFU'L'
P 1/54 9 moves
OLL 40 advanced

Lightning Bolt (Mirror)

lightning

Mirror of OLL 39.

R'FRUR'U'F'UR
P 1/54 9 moves
OLL 41 advanced

Awkward Sune

awkward

Combination of Sune corner pattern with an awkward edge configuration.

RUR'URU2R'FRUR'U'F'
P 1/54 13 moves
OLL 42 advanced

Awkward Anti-Sune

awkward

Combination of Anti-Sune corner pattern with an awkward edge configuration.

R'U'RU'R'U2RFRUR'U'F'
P 1/54 13 moves
OLL 43 intermediate

P (Left)

P-shape

P-shape with the bar on the left side of the top face. No corners oriented.

f'L'U'LUf
P 1/54 6 moves
OLL 44 intermediate

P (Right)

P-shape

P-shape with the bar on the right side of the top face. No corners oriented.

fRUR'U'f'
P 1/54 6 moves
OLL 45 beginner

T (Inverted)

T-shape

Inverted T shape with all edges oriented except two. No corners oriented.

FRUR'U'F'
P 1/54 6 moves
OLL 46 intermediate

C-Shape

C-shape

C-shape yellow pattern with no corners oriented.

R'U'R'FRF'UR
P 1/54 8 moves
OLL 47 advanced

Big L (Awkward)

L-shape

Big L-shape with two adjacent corners oriented and L pattern in yellow.

F'L'U'LUL'U'LUF
P 1/54 10 moves
OLL 48 intermediate

Big L (Mirror)

L-shape

Mirror of OLL 47.

FRUR'U'RUR'U'F'
P 1/54 10 moves
OLL 49 advanced

L (Diag)

L-shape

Diagonal L with two diagonal corners oriented.

R'FR'F'R2U2yR'FRF'
P 1/54 11 moves
OLL 50 advanced

L (Slash)

L-shape

L-shape with slash-like yellow distribution.

R'FR2B'R2F'R2BR'
P 1/54 9 moves
OLL 51 intermediate

I-Shape (Bar)

I-shape

I-shape with a horizontal bar of yellow across the top.

fRUR'U'RUR'U'f'
P 1/54 10 moves
OLL 52 advanced

I-Shape (Rice Cooker)

I-shape

I-shape variant with one corner oriented.

RUR'URd'RU'R'F'
P 1/54 10 moves
OLL 53 advanced

L (Knight)

L-shape

Knight L pattern with two diagonal corners oriented.

l'U'LU'L'ULU'L'U2l
P 1/54 11 moves
OLL 54 advanced

L (Knight Mirror)

L-shape

Mirror of OLL 53.

rUR'URU'R'URU2r'
P 1/54 11 moves
OLL 55 advanced

Line (Highway)

I-shape

Horizontal yellow line across the top with two diagonal corners oriented.

RU2R2U'RU'R'U2FRF'
P 1/54 11 moves
OLL 56 advanced

Line (Streetlights)

I-shape

Vertical yellow line with two diagonal corners oriented.

FRUR'U'RF'rUR'U'r'
P 1/54 12 moves
OLL 57 intermediate

All Edges Oriented (H)

all-edges-oriented

All four corners oriented (yellow up). Two opposite edges remain to be flipped — same as OLL 28 but rotated.

RUR'U'M'URU'r'
P 1/54 9 moves
Next up

PLL Algorithms

Complete the last layer with all 21 PLL cases

Reference

CFOP Introduction

Understand how OLL fits into the full CFOP method